Here’s the finished village of Templemore, built on the ruins of a great, ancient temple. My story about the place is that the temple was dedicated to a long-forgotten goddess of luck. While the residents don’t worship her (or even know who she is), she bestows her blessing of good fortune upon them nonetheless. So if the players show up at the tavern and start gambling with the old fellas at the corner table, things are likely to go very poorly for them.
There are variations of that story that could be fun, too. If you change the goddess and the blessing, there are a lot of potentially interesting scenarios that could become the seed for an adventure. Like, what if it’s the goddess of time and she stops the residents from aging. Or what if it’s the goddess of death and everyone rises from the dead after they die. Or what if the goddess is angry that they’re here and curses them instead. There are a lot of ways you could go with it if you want to get creative.
Next up, I’ll be drawing the Vatican Grottoes underneath St. Peter’s Basilica. These are a series of tunnels, chapels and tombs, including the tomb of St. Peter himself. This won’t take nearly as long as the main floor of the Basilica itself, but, as you can see in this picture, they went pretty hard on both the floors and the statuary, so it’ll take a bit longer than it would have if the Vatican had hired a cheaper contractor. Also, I want to add that I love statues of animals by sculptors who’ve never seen that animal in real life and the lions in that picture are a great example.
Anyway, I think that’s about it. I hope you like the map. Let me know what you think!










